Nintendo en su web oficial ha desvelado parte de las specs de Wii U; concretamente la parte que no es vergonzosa. Digo esto porque pienso yo que si algo tienes y no lo enseñas cuando se requiere, es porque no te sientes muy orgulloso de lo que hay. Veamos:
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Size
Approximately 1.8 inches high, 10.5 inches deep and 6.8 inches long.
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Weight
Approximately 3.41 pounds (1.5 kg).
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Wii U™ GamePad
The Wii U GamePad™ controller removes the traditional barriers between games, players and the TV by creating a second window into the video game world. It incorporates a 6.2-inch, 16:9 aspect ratio LCD touch screen, as well as traditional button controls and two analog sticks. Inputs include a +Control Pad, L/R sticks, L/R stick buttons, A/B/X/Y buttons, L/R buttons, ZL/ZR buttons, Power button, HOME button, -/SELECT button, +/START button, and TV CONTROL button. The GamePad also includes motion control (powered by an accelerometer, gyroscope and geomagnetic sensor), a front-facing camera, a microphone, stereo speakers, rumble features, a sensor bar, an included stylus and support for Near Field Communication (NFC) functionality. It is powered by a rechargeable lithium-ion battery and weighs approximately 1.1 pounds (500 g).
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Other Controllers
The Wii U console is capable of supporting two Wii U GamePad controllers, up to four Wii Remote (or Wii Remote Plus) controllers or Wii U Pro Controllers, and Wii accessories such as the Nunchuk, Classic Controller and Wii Balance Board.
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Video Output
Supports 1080p, 1080i, 720p, 480p and 480i. Compatible cables include HDMI, Wii D-Terminal, Wii Component Video, Wii RGB, Wii S-Video Stereo AV and Wii AV.
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Appearance
The new console features a compact design that will make it a natural addition to any home entertainment setup.
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CPU
IBM PowerⓇ-based multi-core processor.
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GPU
AMD Radeon™-based High Definition GPU.
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Storage
Wii U uses an internal flash memory. It also supports SD memory cards and external USB storage.
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Media
Wii U and Wii optical discs.
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Networking
Wii U can access the Internet via wireless (IEEE 802.11b/g/n) connection. The console features four USB 2.0 connectors – two in the front and two in the rear – that support Wii LAN Adapters.
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Wii Compatibility
Nearly all Wii software and accessories can be used with Wii U.
- Audio Output
Uses six-channel PCM linear output via HDMI® connector, or analog output via the AV Multi Out connector.
Afortunadamente la web Vgleaks ha logrado pescar las specs de los dev-kits, que deberían ser lo mismo o muy parecido a Wii U:
Main Application Processor
- PowerPC architecture.
- Three cores (fully coherent).
- 3MB aggregate L2 Cache size.
- core 0: 512 KB
- core 1: 2048 KB
- core 2: 512 KB
- Write gatherer per core.
- Locked (L1d) cache DMA per core.
Main Memory
- Up to 3GB of main memory (CAT-DEVs only). Note: retail machine will have half devkit memory
- Please note that the quantity of memory available from the Cafe SDK and Operating System may vary.
Graphics and Video
- Modern unified shader architecture.
- 32MB high-bandwidth eDRAM, supports 720p 4x MSAA or 1080p rendering in a single pass.
- HDMI and component video outputs.
Features
- Unified shader architecture executes vertex, geometry, and pixel shaders
- Multi-sample anti-aliasing (2, 4, or 8 samples per pixel)
- Read from multi-sample surfaces in the shader
- 128-bit floating point HDR texture filtering
- High resolution texture support (up to 8192 x 8192)
- Indexed cube map arrays
- 8 render targets
- Independent blend modes per render target
- Pixel coverage sample masking
- Hierarchical Z/stencil buffer
- Early Z test and Fast Z Clear
- Lossless Z & stencil compression
- 2x/4x/8x/16x high quality adaptive anisotropic filtering modes
- sRGB filtering (gamma/degamma)
- Tessellation unit
- Stream out support
- Compute shader support
GX2 is a 3D graphics API for the Nintendo Wii U system (also known as Cafe). The API is designed to be as efficient as GX(1) from the Nintendo GameCube and Wii systems. Current features are modeled after OpenGL and the AMD r7xx series of graphics processors. Wii U’s graphics processor is referred to as GPU7.
Sound and Audio
- Dedicated 120MHz audio DSP.
- Support for 6 channel discrete uncompressed audio (via HDMI).
- 2 channel audio for the Cafe DRC controller.
- Monaural audio for the Cafe Remote controller.
Networking
- 802.11 b/g/n Wifi.
Peripherals
- 2 x USB 2.0 host controllers x 2 ports each.
SDCard Slot.
Built-in Storage
- 512MB SLC NAND for System.
- 8GB MLC NAND for Applications.
Host PC Bridge
- Dedicated Cafe-to-host PC bridge hardware.
- Allows File System emulation by host PC.
- Provides interface for debugger and logging to host PC.
PD: En la red se asegura que Wii U lleva el mismo GPU que una ATI Radeon HD 4800.
¿Qué opináis los entendidos, llega al nivel de 360 y PS3? ¿Va más allá?
he buscado información de la ATI Radeon HD 4800, y por lo visto era una tarjeta de gama media en el 2008, y bastante baratita ya por aquel entonces.
me da el mono. De vez en cuando